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Julia Lichtblau

Environment Art Lead/Senior Environment Artist

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  • About
  • Resume

Minecraft: Story Mode Season Two

I was the Environment Art Lead on this project and worked with the Art Director to update the visual look of the project, as well as define the new environment art pipeline.

I guided and mentored environment artists throughout development and directly managed an outsourcing team that contributed smaller assets to the overall project. I directly modeled, textured, and lit several scenes.


MC201_BeaconTown_01.jpg
MC201_BeaconTown_02.jpg
MC202_BeaconTownDamaged_01.jpg
MC201_MapShop_01.jpg
MC201_Underwater_01.jpg
MC201_SeaTemple_01.jpg
MC203_Office_01.jpg
MC203_Mushroom_01.jpg
MC204_AdminCabin_01.jpg
MC201_RivalTown_01.jpg
MC202_RideB_01.jpg
MC202_Spire_01.jpg
MC202_Wonderland_01.jpg
MC203_Cell_01.jpg
MC203_Maze_01.jpg
MC204_FredTown_01.jpg
MC204_RomeoChallenge_01.jpg
MC204_Tower_02.jpg
MC204_XaraTown_01.jpg
MC205_BeaconTownTwisted_01.jpg
MC205_BeaconTownTwisted_02.jpg
MC205_Office_01.jpg
MC205_Prison_02.jpg
MC205_Terminal_02.jpg
MC205_Terminal_ControlCenter.jpg
MC205_BeaconTownTwisted_02.jpg